Oblivion: Miscellaneous
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Miscellaneous
Link | Author | Description | Screenshots |
---|---|---|---|
Anything Improved | Ferretmyster | Misc texture replacements for water splashes, banners, shingles, candles, tree billboards, etc | |
Better Blood | Evandar | Configurable amounts of blood spatter | |
Bomret's Detailed Normal Maps | Bomret | New and more detailed normal maps based on the vanilla ones with the same size and so the memory usage literally stays the same. | |
Blood Retex | HTF | Retextured blood | |
Blood Textures for Deadly Reflex | Hentai | Retextures blood for Deadly Reflex | |
Bloodier Deadly Reflexes | the necroscope | Makes blood for Deadly Reflexes lighter colored | |
Brighter Sparks | Comit | Larger, brighter sparks | |
Effects Enhancement Mod | Matso | Various effects that rely on OBGE | |
Fire retexture | Lougian | Hi-rez (1024/2048 versions) retexture of all vanilla fires | |
Gorier Blood | dDefinder | Makes blood more gory | |
High Res Tree Canopy Shadow | sefmonsta | colour-tint high resolution re-work of the 'New Shadows for Trees' mod by Obertier, designed to work with a larger iCanopyShadowScale setting | |
Improved Fires and Flames | hlvr | High-res fire/flame textures, new sounds | |
Improved Oblivion Gates | Adam Geldersma | Sharper colors for oblivion gates | |
Isathar's Normal-Mapped Cobwebs | Isathar | Hi-res cobwebs | |
Oblivion Graphics Extender | Various | Enables for greater display of graphics | |
OTUP Armor Retexture and More | andreasgr | Improved textures for most armor, stone, and grass | |
Plain Bump Maps | -GandalfTheGrey | Reduced size 'bump' (lighting) 'normal maps' ('_n.dds' files) for low-end systems. Trades off graphic detail for performance. File replacer, but NOT a generator. | |
Plain Normal Map Generator | caractius | Very small (312 byte vs 10kb+), plain lighting 'normal maps' ('_n.dds' files) replacer for low-end systems. Trades off graphic detail for performance. Comparison images on download site. | |
PyFFI Optimized QTP3 Meshes Fixed | Exiztence | Includes only necessary meshes for QTP3 | |
Qarl's Texture Pack 2 and Parallaxed_qarl | Qarl, dev_akm, Rulz | QTP2 with 'Parallaxed Qarl textures v1.1' added. Note: superceded by QTP3 but might work better on stressed machines. | |
Qarl's Texture Pack III | Qarl, Bangboomstik | Original QTP3 4096x4096 res in OMOD form | |
Qarl's Texture Pack III & Variations | Qarl, Bangboomstik, Bomret, dev_akm | Alternate respository of QTP3 and variations like Redimized, Reduced, etc. at TAL site. Some as OMOD format | |
QTP Custom Road Texture - and More | pk_ | Some changed textures for QTP3 (includes QTP3 Redimized) | |
QTP3 Redimized | Bomret, dev_akm | Reduced/optimized textures are a complete replacement for the original QTP3. Also known as QTP3R, the primary choice of QTP versions. | |
QTP3 Redimized Reduced | Bob Markinson, pk_ | Repackaging removes 400+ textures from QTP3 Reduced that are the same size or larger than QTP3. Half size (2048x2048) of original QTP3 res. Requires QTP3 Redimized (3 versions: Lite, Regular, Max) installed first. (The choice if QTP3R is still too much for your system.) | |
QTP3 Reduced | Bob Markinson | Reduced some textures for QTP3 to half the size (2048x2048) of the original QTP3, which is also required. Three versions: Lite, Regular, Max. Superceded by QTP3 Redimized Reduced version. | |
QTP3-UOP 1.3 patch | <unknown> | UOP compatibility patch for QTP3 & variations | |
Realistic Normal Maps with Faked Terrain Shadows | Gruftikus | Landscape looks more 3-dimensional. Maps for vanilla, SI, UL, and Elsweyr in 1024 and 2048 resolution. Comparison images on download page | |
Really Textured Normal Maps | skylarscarborough | Hi-res normal maps for vanilla (textures are untouched). BAIN version on mirror tab. | |
Refined Fires | dyramisty | Hi-res textures for fires/flames | |
Retro Shaders for OBGE | loclahosed | Makes Oblivion look like an old-school game | |
Texture and Normal Map Resource | Ryce Kaeks | A Small .PSD resource file that contains textures With Normal Maps, for people who don't have the programs to generate them |
page revision: 24, last edited: 09 Jul 2015 02:00